My name is Shane Krolikowski. Tacoma, WA born, currently residing in the Queen Anne neighborhood of Seattle, WA. I have several disciplines, but my most passionate one is programming. It started out as an evening hobby, but soon became an obsession. I started out in the Web Development field, but recently turned my interests to Game & Application Development. It is my goal to continually challenge myself, learn from my failures, and grow. Try, fail, learn, repeat.
I am a passionate and determined problem solver. I strive to learn the next topic, while focused on the current task in hand. Humble & cooperative, even though I tend to work on my own. Trustworthy & loyal, but I am not afraid to offer up challenge. Perceptive & attentive, but will still probably ask a thousand questions.
data-structures algorithms code-katas programming
game-dev level-design programming
web-dev web-technology networking programming
art drawing creativity
hands-on electronics gaming
A module/mixin system written in the Lua programming language. The idea is to add a simple interface for introducing inheritance to native Lua, as well as, including the ability for adding mixins to your modules. The result is a cross between OOP and ECS (Entity-Component-System) methodologies.
lua module mixins api programming
lua api library programming
When I started game programming I chose the Love2D game framework w/ Lua. It seemed like a good introductory framework and language for getting into the field. Shortly after working my way through building a series of game clones, I began to notice myself writing the same code over and over. That along with the need for more advanced algortihms was required, and Lua-Tools was born.
lua love2d game-dev programming game-frameworks
E/Generation (still looking for a better name) is a D/Generation game clone started a couple months ago. The game is an isometric, room-by-room progression with varying enemies in each room that must be cleared out. Each floor offers a more difficult challenge to the player. WIP; written in Lua/Love2D
lua love2d game-dev programming game-libraries game-framework level-design
Available upon request.